
A Golem as seen in No Heroes Allowed! VR.
The Golem family consists of humanoid runeborn monsters made entirely of rocks, introduced in What Did I Do to Deserve This, My Lord!? 2. They are known for their Roar ability, which increases the Attack stat of monsters in the dungeon in What Did I Do to Deserve This, My Lord!? 2 and No Heroes Allowed!, or stuns heroes in No Heroes Allowed! VR. They feed on Lizardman family members.
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A Golem as seen in Yu-Nama: The Puzzle.
Golems are spawned in the second or fourth layers of the dungeon, such as Talos. When poked with the God of Destruction's pickaxe, they will roar and boost the attack power of all monsters in the dungeon. Like all runeborn monsters, Golems do not get along with other members of their family and will fight to the death. If purified with holy water, Golems will become a Harmunculus. Golems consume only Lizardmen.
Golems have high attack power and decent attack speed, as well as good HP and passable Defence. However, their Magic Resistance is terrible, causing them to struggle against Magicians and Alchemists. They are slow-moving unless a hero is sighted, in which they make a beeline for them with comparable speed to a Lizardman. Despite feeding on what is arguably one of the most important minions in the dungeon, Golems do not have to feed often thanks to their high HP, alleviating the cost slightly.
When poked with a pickaxe, all Golems in the dungeon will start roaring for a set period of time, boosting the attack power and movement speed of all monsters in the dungeon. It is feasible to summon a Golem solely for its Roar ability in a tight spot during a hero raid. When roaring, all monsters will attack the hero: all feeding and reproduction will cease.
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Golems are Level 4 azure monsters; when combined, they produce Level 5 purple tiles, which contain members of the Dragon family. Out of all "common" monsters, Golems have among the highest Attack available, with Majin maxing out at 82. Thus, if the Mara or Supremanoid isn't available, it can largely supplement the lost offense. However, due to lacking special abilities, Golems are also outclassed by those two, meaning optimised teams will drop Golems entirely.
In No Heroes Allowed! VR[]
In No Heroes Allowed! VR, Golems are the second-cheapest runeborn monsters to summon, spawned from their respective Magic Circles. Their design is significantly different from before, being yellow, chunkier, and more rigid compared to the previous brown, smooth design. Instead of attacking with punches, they attack primarily with their Roar ability, which will stun heroes momentarily.
List of Golems[]
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Nutrients/Mana | Golem | Rune | Stat Boosted |
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17 Nutrients, 16- Mana | Golem | Golem Rune | Attack (5%) |
30+ Nutrients, 16- Mana | Blob | Blob Rune | Attack (10%) |
17 Nutrients, 17-29 Mana | Talos | Talos Rune | Magic Attack (5%) |
17 Nutrients, 30+ Mana | Majin | Majin Rune | Magic Attack (10%) |
Alchemist-summoned | Beautiful Golem | None | None |
No Heroes Allowed! VR[]
Horde Power required | Golem | Magic Circle |
---|---|---|
110 | Golem | Golem Circle |
? | Blob | Blob Circle |
? | Talos | Talos Circle |
? | Majin | Majin Circle |
Trivia[]
- In What Did I Do To Deserve This, My Lord!? 2, due to a bug, instead of increasing attack power, all damage dealt to heroes is fixed to 2. Some attacks, such as Dragon bites, are not affected, but they do not receive a power boost either. Because of this, screaming Golems are completely unviable outside of stalling for time. Talos and Majin screams fix both physical and magic attacks at 2 damage. This was fixed in No Heroes Allowed!.
Land monsters |
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Moss family - Insect family - Lizardman family - Spirit family - Lilith family - Dragon family |
Aquatic monsters |
Aquachnid family - Hurtle family - Thunderhead family - Lorelei family - Whale family |
Runeborn monsters |
Demon family - Golem family - Lady family - Gargoyle family - Mara family - Homunculus family |
Other monsters |
Mimic family - Skeleman family - Mandrake family - Humanoid family |